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Wednesday, February 24, 2010

Synchro Shot: BM Signature Shot


In my never ending quest to think of ways to buff BM I've hit a point of inspiration that strangely I never had before. The recent the discussions on BM raiding have presented a few interesting points. BM's two button rotation isn't something Devs wanna promote (though it's perfectly fine for arcane but if it ain't broke don't fix it, and I don't thing Blizzard wants to break the leading Mage DPS spec so late in the expansion). Secondly they don't want to buff the pet because that essentially turns it into the greatest dot in the game. They want BM to be at a 35-40% pet damage state, but not much higher. Unfortunately these are the are the the simplest ways to buff BM without affecting the other to specs to much. BM is also is the only spec with out a signature shot. SV has xplosive, MM has Chimera. Looking at the trees two of BM's single point talents (Normally reserved for talented spell), are passive auras, Aspect Mastery and Beast Master, the other is a modification to another ability, Beast Within. Not saying these abilities are bad, but BM hunters get essentially two talented spells, Intimidation, which isn't really a raiding ability and Bestial Wrath. Honestly if Intimidation wasn't a prerequisite for Bestial Wrath i suspect most raiders would skip it. Mind you the passive talents are potent buffs, it's easy to see why BM has a two shot rotation. I've tried this in the past with Primal Shot, but with the referencing of the hunter pet as a dot I suddenly made a comparison that I'd never made before. Beast Master's in D&D don't have this problem. In 4e D&D controlling the pet is essential to the Ranger's effectiveness. Furthermore their abilities often consist of combined attacks with the hunter and the pet. There are no combined attacks from the hunter and the pet in wow. Yes they can attack at the same time, but for the most part pet abilities are on auto-cast and they go independently of the hunter's abilities. This ability is a new version of primal shot, essential it does the same thing a nature damage shot that provides a short buff, however this new version has a hunter portion and a pet portion. The hunter portion is the nature damage, while the pet portion is a buffed up focus dump. The idea of the buff makes more sense now than ever, since the hunter and the pet are in sych now they do more damage. If necessary the damage could be divided as physical and nature damage, but the idea of it using magical damage decreases the appeal of armor pen for a build that could care less about it anyway. As a bottom tier talent this could not only improve DPS but add another spell to the rotation.

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