And he was like, "True, true"
And then i was like, "Seriously you could tie that shit to the weapon enchant and be like bam, hit you with a tornado bitch, why cause i just tapped my windfury, and it proc'd so and one!"
I though we were just joking over sum drinks but it looks like he took it to heart.
Primal Strike (available at level 3): Primal Strike is a new weapon-based attack that every shaman will learn very early in the game. Our goal with this ability is to make leveling as Enhancement rather than as Elemental more viable, since many key Enhancement talents become available at fairly high levels.
Unleash Weapon (level 81): Unleashes the power of your weapon enchants for additional effects (see below). A dual-wielding Enhancement shaman will activate the effects of both of their weapon enchants. Instant cast. 30-yard range. 15-second cooldown. Undispellable.
Here are a few examples of effects we're considering for this ability:
Here are a few examples of effects we're considering for this ability:
- Windfury Weapon – Hurls a spectral version of your weapon at a target, dealing 50% weapon damage and increasing the shaman's Haste for the next five swings.
- Flametongue Weapon – Deals instant Fire damage and buffs the shaman's next Fire attack by 20%.
- Earthliving Weapon – Heals the target slightly and buffs the shaman's next healing spell by 20%.
OK so none of that visiting ghostcrawler stuff's true (I live in the middle of Illinois though I wish i could just swing over to california whenever, and i don't drink) but Blizz jus released the first of the cataclysm class previews Shaman we see some great changes coming including spirit walker's grace, case a lightning bolt while attacking, HELLZ YEAHZ!!! My only real grief is the name of Enh Mastery. Ele get Elemental Overload (note: must be read with a booming echoing voice). Res get Deep Healing, not as awesome as Elemental Overload, but it evoking water so it works. Ehn, Nature Damage, just says what it does right there. Really hoping that's a place holder. Also gonna kinda miss Mental Dexterity, which strangely is one of my favorite shaman talents, not just because of what it does but the idea of it (and the name and the icon are cool too)
Now all i can say is MOAHR!!! MUST HAVE MOAHR!!! (but it sucks that hunter's aren't 'til friday)
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