Talent - Storm, Earth, and Fire - based off the Padaren Brewmaster ability. Divides the Champion into three warriors, Storm (Twisting Storm), Earth (Towering Oak), Fire (Twin Embers), if there is no appropriate weapon in inventory then the form will not manifest.
Talent - Final Strike - Attacks with weapon ending the current war dance, different effect depending on the dance.
Ability - Bladedancer's Respite - Wardance converts a portion of damage done into mana.
Ability - Dancing Strike - Attack does 30% weapon damage as magical damage against the targets lowest resistance.
Voodoo
Talent - Serpent Ward - Places a serpent ward that attacks your target dealing nature damage for x sec.
Ability - Big Bad Voodoo - Make all party or raid members around the Champion Invulnerable for x seconds, shadow hunter is unaffected. Places the Tainted debuff on the targetn
Talent - Get The Voodoo - The Champion can benefit from the effect of Big Bad Voodoo, decreases the Duration of the Tainted debuff by x amount.
Ability - Sleeping Thunder - Ranged Attack that deals nature and shadow damage.
Breaking
Talent - Star Shield - Fires a beam of Arcane Energy From shield doing x damage.
Ability - Sun Step - Teleport to target blinding them for 3 sec
Talent - Force Shield - when your shield spells expire or break they inflict x arcane damage on the attacker.
Ability - Twist Flow - Diverts magical energy tranferring one beneficial magical effect from the target to the Champion.
Ability - Mirrored Shield Reflect one spell or ability back at the target.
Edit: There is now a full list of Abilities for the Spirit Champion, both Trainable and Talented. As well as a number of talents. The talent trees are currently based on the current style of talents, but I am working on mastery bonuses. As soon as I have completed the talent trees I'll post it for people to see and critique. Once that's done I'll try to start work on the Rune Master.
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